![]() ![]() Before proceeding, read the following instructions carefully:Įnsure that you have properly installed and configured Microsoft SQL Server. We will be utilizing our PowerShell scripts. This task should be relatively straightforward if you have correctly set up Microsoft SQL Server. Manual setup is intended for more experienced users. The script method involves using our PowerShell scripts, which will speed up the installation process. There are two options for setting up your server: script or manual. We currently offer support for the following sets: Proceed to download your preferred set from our GitHub. In such cases, it is important to ensure that you appropriately configure the _ServerInfo.txt file to establish the required connection to the databases located on the separate machine. Made the GUI and then abandoned it.If you intend to use a version higher than 2014 for TW2008, you will need to host the databases on a separate machine. Sync FilesĪ concept for syncing a Shine with a ressystem. There is nothing special about this editor, but I made it for completeness sake, and it can be quite useful. ![]() SHMD EditorĪ simple SHMD Editor that allows you to define the positions of objects in a map. Rough around the edges in some parts though, but it should not take long to fix that. If the drawing is not desired, it also supports importing and exporting from both. Allows the user to define where characters can walk within maps by simply drawing inside the editor. This is very useful for instance dungeons, and scripts in general. SBI EditorĪ graphical editor that allows you to define where doors are positioned in maps. The editor reads all the data properly, but I just did not get around to adding functionality GUI-wise. Moreover, the "Mob Info" and "Item Info" sections are not implemented at all. The custom filtering was WIP and is only partially implemented. ![]() Quest EditorĪ quest editor that has custom filtering. I believe the same goes to the SBI editor, but I am not sure. The only thing that is left is adding the code from the SHBD editor so the SHBD/SHAB (which are effectively the same) part also works. After you select a map folder, it will automatically detect which files exist for the selected map (AID/SBI/SHAB/SHBD/SHMD), and display the tabs accordingly. Map Block EditorĪn all-in-one (AID/SBI/SHAB/SHBD/SHMD) map editor. Credits to the original writer (Wicious). Drop Table EditorĪ handy tool that makes editing Drop Tables significantly easier and faster. The provided Configuration.json also provides an example on how to define nested folders. This can be defined in the Configuration.json (which will be automatically generated if the tool is started and there is no Configuration.json in the same directory). This tool allows the user to clean either a client, or a server. I was going to add a graphical editor like the SHBD editor, but no time. This editor allows the users to define areas in maps that can be used/called upon in scripts (look at OX Field for example). The GUI and shortcuts could get patched up though. Very useful for creating new skills, or adding new animations to classes. dat files, and allows the user to add/delete actions. This editor properly reads (and saves) all the data in. The repository contains the following tools: Action Editor That being said, I do hope to see contributions. There are some TODOs left in there, and if you would like to work on them, feel free to create a pull request and I will look at it. I did not have time to finish all of them, so some are still WIP. Fiesta Online Tools A compilation of useful tools for Fiesta Online. ![]()
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